#ifndef OBJECTS_H_
#define OBJECTS_H_

#include "../render/Object3DS.h"

class Objects {
public:
	static Object3DS battleship[2];
	static Object3DS tradeship[2];
	static Object3DS ports[2];
	static Object3DS missile;
	static Object3DS mine;
	static Object3DS bonuspack;
	static void initialize();

};

#endif /* OBJECTS_H_ */
